RIYANTI, Triska; AGUSTINA, Tri wahyu; HADIANSAH, Hadiansah. PENGEMBANGAN KARTU GAMES MAKE A MATCH BERBASIS QR CODE UNTUK MENINGKATKAN KOGNITIF SISWA. Jurnal BIOEDUIN, [S. l.], v. 11, n. 1, p. 1–9, 2021. DOI: 10.15575/bioeduin.v11i1.12195. Disponível em: http://103.55.33.27/index.php/bioeduin/article/view/12195. Acesso em: 25 may. 2025.